Slay the Spire 2
Cards



HegemonyDeal 15 damage.
Next turn, gain
.
Attack
2Attack, Uncommon, Cost 2


Heirloom HammerDeal 20 damage.
Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
Attack
2Attack, Rare, Cost 2


HellraiserWhenever you draw a card containing “Strike”, it is played against a random enemy.
Power
2Power, Rare, Cost 2


High FiveOsty deals 11 damage
and applies 2 Vulnerable
to ALL enemies.
Attack
2Attack, Uncommon, Cost 2


HyperbeamDeal 28 damage to ALL enemies.
Lose 3 Focus.
Attack
2Attack, Rare, Cost 2


ImperviousGain 30 Block.
Exhaust.
Skill
2Skill, Rare, Cost 2


JuggernautWhenever you gain Block, deal 6 damage to a random enemy.
Power
2Power, Rare, Cost 2


Knife TrapPlay every Shiv in your Exhaust Pile on the enemy.
Skill
2Skill, Rare, Cost 2


Leg SweepApply 2 Weak.
Gain 11 Block.
Skill
2Skill, Uncommon, Cost 2


Master PlannerWhen you play a Skill, it gains Sly.
Power
2Power, Rare, Cost 2


MayhemAt the start of your turn, play the top card of your Draw Pile.
Power
2Power, Rare, Cost 2


MetamorphosisAdd 3 random Attacks into your Draw Pile. They're free to play this combat.
Exhaust.
Skill
2Skill, Event, Cost 2


Monarch's GazeWhenever you attack an enemy, it loses 1 Strength this turn.
Power
2Power, Rare, Cost 2


Necro MasterySummon 5.
Whenever Osty loses HP,
ALL enemies lose that much HP as well.
Power
2Power, Rare, Cost 2


Not YetHeal 10 HP.
Exhaust.
Skill
2Skill, Rare, Cost 2


NullDeal 10 damage.
Apply 2 Weak.
Channel 1 Dark.
Attack
2Attack, Uncommon, Cost 2


OrbitEvery 4
you spend,
gain
.
Power
2Power, Uncommon, Cost 2


Perfected StrikeDeal 6 damage.
Deals 2 additional damage for ALL your cards containing “Strike”.
Attack
2Attack, Common, Cost 2


PounceDeal 14 damage.
The next Skill you play costs 0
.
Attack
2Attack, Uncommon, Cost 2


PredatorDeal 15 damage.
Next turn, draw 2 cards.
Attack
2Attack, Common, Cost 2


ProphesizeDraw 6 cards.
Skill
2Skill, Uncommon, Cost 2


Pull AggroSummon 4.
Gain 7 Block.
Skill
2Skill, Common, Cost 2


PyreGain
at the start of each turn.
Power
2Power, Rare, Cost 2


RainbowChannel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
Skill
2Skill, Rare, Cost 2


RendDeal 15 damage.
Deals 5 additional damage for each unique debuff on the enemy.
Attack
2Attack, Rare, Cost 2


RicochetSly.
Deal 3 damage to a random enemy 4 times.
Attack
2Attack, Common, Cost 2


Rocket PunchDeal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0
until played.
Attack
2Attack, Uncommon, Cost 2


Sentry ModeAt the start of your turn, add 1 Sweeping Gaze into your Hand.
Power
2Power, Rare, Cost 2


Seven StarsDeal 7 damage to ALL enemies 7 times.
Attack
2Attack, Rare, Cost 2


SeveranceDeal 13 damage.
Add a Soul into your Draw Pile, Hand, and Discard Pile.
Attack
2Attack, Uncommon, Cost 2


Shadow ShieldGain 11 Block.
Channel 1 Dark.
Skill
2Skill, Uncommon, Cost 2


ShockwaveApply 3 Weak and Vulnerable to ALL enemies.
Exhaust.
Skill
2Skill, Uncommon, Cost 2


Sleight of FleshWhenever you apply a debuff to an enemy, they take 9 damage.
Power
2Power, Uncommon, Cost 2


SnakebiteRetain.
Apply 7 Poison.
Skill
2Skill, Common, Cost 2


Sovereign BladeRetain.
Deal 10 damage.
Attack
2Attack, Token, Cost 2


Spectrum ShiftAt the start of your turn, add 1 random Colorless card into your Hand.
Power
2Power, Uncommon, Cost 2