Slay the Spire 2
Cards



Juggernaut+Whenever you gain Block, deal 8 damage to a random enemy.
Power
2Power, Rare, Cost 2


Juggling+Innate.
Add a copy of the third Attack you play each turn into your Hand.
Power
1Power, Uncommon, Cost 1


Knife Trap+Upgrade and play every Shiv in your Exhaust Pile on the enemy.
Skill
2Skill, Rare, Cost 2


Know Thy Place+Apply 1 Weak.
Apply 1 Vulnerable.
Skill
0Skill, Common, Cost 0


Largesse+Another player adds 1 random Upgraded Colorless card to their Hand.
Skill
0Skill, Uncommon, Cost 0


Leap+Gain 12 Block.
Skill
1Skill, Common, Cost 1


Leg Sweep+Apply 3 Weak.
Gain 14 Block.
Skill
2Skill, Uncommon, Cost 2


Legion of Bone+ALL players Summon 8.
Exhaust.
Skill
2Skill, Uncommon, Cost 2


Lethality+Ethereal.
The first Attack each turn deals 75% additional damage.
Power
1Power, Uncommon, Cost 1


Lift+Give another player 16 Block.
Skill
1Skill, Uncommon, Cost 1


Lightning Rod+Gain 7 Block.
At the start of the next 2 turns, Channel 1 Lightning.
Skill
1Skill, Common, Cost 1


Loop+At the start of your turn, trigger the passive ability of your rightmost Orb 2 times.
Power
1Power, Uncommon, Cost 1


Luminesce+Retain.
Gain

.
Exhaust.
Skill
0Skill, Token, Cost 0


Machine Learning+Innate.
At the start of your turn, draw 1 additional card.
Power
1Power, Rare, Cost 1


Malaise+Enemy loses X+1 Strength. Apply X+1 Weak.
Exhaust.
Skill
0Skill, Rare, Cost 0



Skill
1


Master of Strategy+Draw 4 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0


Master Planner+When you play a Skill, it gains Sly.
Power
1Power, Rare, Cost 1


Mayhem+At the start of your turn, play the top card of your Draw Pile.
Power
1Power, Rare, Cost 1


Melancholy+Gain 17 Block.
Reduce this card's cost by
whenever ANYONE dies.
Skill
3Skill, Uncommon, Cost 3


Metamorphosis+Add 5 random Attacks into your Draw Pile. They're free to play this combat.
Exhaust.
Skill
2Skill, Event, Cost 2


Mimic+Gain Block equal to the Block on another player.
Skill
1Skill, Rare, Cost 1


Minion Sacrifice+Gain 11 Block.
Exhaust.
Skill
0Skill, Token, Cost 0


Mirage+Gain Block equal to Poison on ALL enemies.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


Modded+Gain 1 Orb Slot.
Draw 2 cards. Increase this card's cost by 1.
Skill
0Skill, Rare, Cost 0


Monarch's Gaze+Whenever you attack an enemy, it loses 1 Strength this turn.
Power
1Power, Rare, Cost 1


Monologue+Retain.
Whenever you play a card this turn, gain 1 Strength this turn.
Skill
0Skill, Uncommon, Cost 0


Multi-Cast+Evoke your rightmost Orb X+1 times.
Skill
0Skill, Rare, Cost 0


Necro Mastery+Summon 8.
Whenever Osty loses HP,
ALL enemies lose that much HP as well.
Power
2Power, Rare, Cost 2


Negative Pulse+Gain 6 Block.
Apply 11 Doom to ALL enemies.
Skill
1Skill, Common, Cost 1


Neurosurge+Gain 4
.
Draw 2 cards.
At the start of your turn, apply 3 Doom to yourself.
Power
0Power, Rare, Cost 0


Neutron Aegis+Gain 11 Plating.
Power
1Power, Rare, Cost 1


Nightmare+Choose a card.
Next turn, add 3 copies of that card into your Hand.
Exhaust.
Skill
2Skill, Rare, Cost 2


No Escape+Apply 15 Doom, plus an additional 5 Doom for every 10 Doom already on this enemy.
Skill
1Skill, Uncommon, Cost 1


Nostalgia+The first Attack or Skill you play each turn is placed on top of your Draw Pile.
Power
0Power, Rare, Cost 0


Not Yet+Heal 13 HP.
Exhaust.
Skill
2Skill, Rare, Cost 2