Slay the Spire 2
Cards
- Outmaneuver


OutmaneuverNext turn, gain 
.
Skill
1Skill, Event, Cost 1 


OverclockDraw 2 cards.
Add a Burn into your Discard Pile.
Skill
0Skill, Uncommon, Cost 0


PeckDeal 2 damage 3 times.
Attack
1Attack, Event, Cost 1


Poor SleepUnplayable.
Retain.
CurseCurse, Curse


ProtectorOsty deals 10 damage.
Deals additional damage equal to Osty's Max HP.
Attack
1Attack, Ancient, Cost 1


QuadcastEvoke your rightmost Orb 4 times.
Skill
1Skill, Ancient, Cost 1


RainbowChannel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
Skill
2Skill, Rare, Cost 2


RebootShuffle ALL your cards into your Draw Pile.
Draw 4 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0- Rebound


ReboundDeal 9 damage.
Put the next card you play this turn on top of your Draw Pile.
Attack
1Attack, Event, Cost 1 


RefractDeal 9 damage twice.
Channel 2 Glass.
Attack
3Attack, Uncommon, Cost 3


RegretUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
CurseCurse, Curse


RelaxGain 15 Block.
Next turn, draw 2 cards and gain
.
Exhaust.
Skill
3Skill, Ancient, Cost 3


Rip and TearDeal 7 damage to a random enemy twice.
Attack
1Attack, Event, Cost 1


Rocket PunchDeal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0
until played.
Attack
2Attack, Uncommon, Cost 2


ScavengeExhaust a card.
Next turn, gain
.
Skill
1Skill, Uncommon, Cost 1


ScrapeDeal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0
.
Attack
1Attack, Uncommon, Cost 1


Shadow ShieldGain 11 Block.
Channel 1 Dark.
Skill
2Skill, Uncommon, Cost 2


ShameUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Frail.
CurseCurse, Curse


ShatterDeal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Attack
1Attack, Rare, Cost 1


ShivDeal 4 damage.
Exhaust.
Attack
0Attack, Token, Cost 0


Signal BoostThe next Power you play is played an additional time.
Exhaust.
Skill
1Skill, Rare, Cost 1


SkimDraw 3 cards.
Skill
1Skill, Uncommon, Cost 1


SlimedDraw 1 card.
Exhaust.
Status
1Status, Status, Cost 1


SlothYou cannot play more than 3 cards each turn.
StatusStatus, Status


SmokestackWhenever you create a Status, deal 5 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


SootUnplayable.
StatusStatus, Status


SoulDraw 2 cards.
Exhaust.
Skill
0Skill, Token, Cost 0


Sovereign BladeRetain.
Deal 10 damage.
Attack
2Attack, Token, Cost 2


SpinnerAt the start of your turn, Channel 1 Glass.
Power
1Power, Rare, Cost 1


Spoils MapUnplayable.
Marks a site of 600 extra Gold in the next Act.
QuestQuest, Quest


Spore MindExhaust.
Curse
1Curse, Curse, Cost 1


SquashDeal 10 damage.
Apply 2 Vulnerable.
Attack
1Attack, Event, Cost 1- Stack


StackGain Block equal to the number of cards in your Discard Pile.
Skill
1Skill, Event, Cost 1 


StormWhenever you play a Power, Channel 1 Lightning.
Power
1Power, Uncommon, Cost 1


StrikeDeal 6 damage.
Attack
1Attack, Basic, Cost 1


SubroutineWhenever you play a Power, gain
.
Power
1Power, Uncommon, Cost 1