Slay the Spire 2

Cards

109144 / 171 Cards

NameCostTypeRarityCard text
Outmaneuver1SkillEventNext turn, gain .
Overclock0SkillUncommonDraw 2 cards.
Add a Burn into your Discard Pile.
Peck1AttackEventDeal 2 damage 3 times.
Poor SleepXCurseCurseUnplayable.
Retain.
Protector1AttackAncientOsty deals 10 damage.
Deals additional damage equal to Osty's Max HP.
Quadcast1SkillAncientEvoke your rightmost Orb 4 times.
Rainbow2SkillRareChannel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
Reboot0SkillRareShuffle ALL your cards into your Draw Pile.
Draw 4 cards.
Exhaust.
Rebound1AttackEventDeal 9 damage.
Put the next card you play this turn on top of your Draw Pile.
Refract3AttackUncommonDeal 9 damage twice.
Channel 2 Glass.
RegretXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
Relax3SkillAncientGain 15 Block.
Next turn, draw 2 cards and gain .
Exhaust.
Rip and Tear1AttackEventDeal 7 damage to a random enemy twice.
Rocket Punch2AttackUncommonDeal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.
Scavenge1SkillUncommonExhaust a card.
Next turn, gain .
Scrape1AttackUncommonDeal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0 .
Shadow Shield2SkillUncommonGain 11 Block.
Channel 1 Dark.
ShameXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Frail.
Shatter1AttackRareDeal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Shiv0AttackTokenDeal 4 damage.
Exhaust.
Signal Boost1SkillRareThe next Power you play is played an additional time.
Exhaust.
Skim1SkillUncommonDraw 3 cards.
Slimed1StatusStatusDraw 1 card.
Exhaust.
SlothXStatusStatusYou cannot play more than 3 cards each turn.
Smokestack1PowerUncommonWhenever you create a Status, deal 5 damage to ALL enemies.
SootXStatusStatusUnplayable.
Soul0SkillTokenDraw 2 cards.
Exhaust.
Sovereign Blade2AttackTokenRetain.
Deal 10 damage.
Spinner1PowerRareAt the start of your turn, Channel 1 Glass.
Spoils MapXQuestQuestUnplayable.
Marks a site of 600 extra Gold in the next Act.
Spore Mind1CurseCurseExhaust.
Squash1AttackEventDeal 10 damage.
Apply 2 Vulnerable.
Stack1SkillEventGain Block equal to the number of cards in your Discard Pile.
Storm1PowerUncommonWhenever you play a Power, Channel 1 Lightning.
Strike1AttackBasicDeal 6 damage.
Subroutine1PowerUncommonWhenever you play a Power, gain .
Clear all
Cards · Slay the Spire 2 · Page 4 · SlaySpireDB