Slay the Spire 2

Cards

181216 / 257 Cards

NameCostTypeRarityCard text
Rage0SkillUncommonWhenever you play an Attack this turn, gain 3 Block.
Rainbow2SkillRareChannel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
Rampage1AttackUncommonDeal 9 damage.
Increase this card's damage by 5 this combat.
Reboot0SkillRareShuffle ALL your cards into your Draw Pile.
Draw 4 cards.
Exhaust.
Refine Blade1SkillCommonForge 9.
Next turn, gain .
Reflect1SkillUncommonGain 15 Block.
Blocked attack damage is reflected to your attacker this turn.
Refract3AttackUncommonDeal 9 damage twice.
Channel 2 Glass.
Resonance1SkillUncommonGain 1 Strength. ALL enemies lose 1 Strength.
Rocket Punch2AttackUncommonDeal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.
Royal Gamble0SkillUncommonGain 9 .
Exhaust.
Royalties1PowerRareAt the end of combat, gain 30 Gold.
Rupture1PowerUncommonWhenever you lose HP on your turn, gain 1 Strength.
Scavenge1SkillUncommonExhaust a card.
Next turn, gain .
Scrape1AttackUncommonDeal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0 .
Second Wind1SkillUncommonExhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
Seeking Edge1PowerRareForge 7.
Sovereign Blade now deals damage to ALL enemies.
Setup Strike1AttackCommonDeal 7 damage.
Gain 2 Strength this turn.
Seven Stars2AttackRareDeal 7 damage to ALL enemies 7 times.
Shadow Shield2SkillUncommonGain 11 Block.
Channel 1 Dark.
Shatter1AttackRareDeal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Shining Strike1AttackUncommonDeal 8 damage.
Gain .
Put this card on top of your Draw Pile.
Shrug It Off1SkillCommonGain 8 Block.
Draw 1 card.
Signal Boost1SkillRareThe next Power you play is played an additional time.
Exhaust.
Skim1SkillUncommonDraw 3 cards.
Smokestack1PowerUncommonWhenever you create a Status, deal 5 damage to ALL enemies.
Solar Strike1AttackCommonDeal 9 damage.
Gain .
Spectrum Shift2PowerUncommonAt the start of your turn, add 1 random Colorless card into your Hand.
Spinner1PowerRareAt the start of your turn, Channel 1 Glass.
Spite0AttackUncommonDeal 5 damage.
If you lost HP this turn,
hits 2 times.
Spoils of Battle1SkillCommonForge 5.
Draw 2 cards.
Stampede2PowerUncommonAt the end of your turn, 1 random Attack in your Hand is played against a random enemy.
Stardust0AttackUncommonDeal 5 damage to a random enemy X times.
Stoke1SkillRareExhaust your Hand.
Add 1 random card into your Hand for each card Exhausted.
Stomp3AttackUncommonDeal 12 damage to ALL enemies.
Costs 1 less for each Attack played this turn.
Stone Armor1PowerUncommonGain 4 Plating.
Storm1PowerUncommonWhenever you play a Power, Channel 1 Lightning.
Clear all
Cards · Slay the Spire 2 · Page 6 · SlaySpireDB