Slay the Spire 2 · Event

Le Marchand ???

À faire

Gate · if (runState.CurrentActIndex < 1) { return false; } if (runState.Players.Count > 1) { retu…

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Entry
FAKE_MERCHANT
Class
FakeMerchant
Base class
EventModel
Source
src/Core/Models/Events/FakeMerchant.cs