What the Merchant sells
Both games stock the same shelves:
- 5 cards for your character: 2 Attacks, 2 Skills and 1 Power. One of the five is on sale at half price.
- 2 colorless cards: one uncommon and one rare.
- 3 relics: two of random rarity and one Shop relic.
- 3 potions.
- Card removal.
Merchant prices
| Item | StS1 | StS2 |
|---|---|---|
| Common card | 50 | 50 |
| Uncommon card | 75 | 75 |
| Rare card | 150 | 150 |
| Colorless card | +20% | +15% |
| Common relic | 150 | 175 |
| Uncommon relic | 250 | 225 |
| Rare relic | 300 | 275 |
| Shop relic | 150 | 200 |
| Common potion | 50 | 50 |
| Uncommon potion | 75 | 75 |
| Rare potion | 100 | 100 |
Prices vary around these values:
| StS1 | StS2 | |
|---|---|---|
| Cards | up to 10% either way | up to 5% either way |
| Relics | up to 5% either way | up to 15% either way |
| Potions | up to 5% either way | up to 5% either way |
In StS1 daily runs, relic and potion prices do not vary.
Card removal
| StS1 | StS2 | StS2 at A6 | |
|---|---|---|---|
| First removal | 75 | 75 | 100 |
| Each later removal | +25 | +25 | +50 |
Each Merchant removes one card per visit. The price keeps rising across the whole run, not per Merchant.
StS1 relics that change Merchant prices:
- The Courier: everything costs 20% less.
- Membership Card: everything costs 50% less.
- Smiling Mask: card removal always costs 50.
At StS1 Ascension 16 every Merchant price except card removal rises by 10%.
Gold income
| Source | StS1 | StS2 |
|---|---|---|
| Normal fight | 10-20 | 10-20 |
| Elite | 25-35 | 35-45 |
| Boss | 95-105 | 100 |
| Chest | 25, 50 or 75 by size, sometimes | 42-52 |
StS1 bosses pay 25% less gold from Ascension 13. StS2 fights and chests pay 25% less from Ascension 3. For odds on every other reward, see reward odds. For events that cost gold or HP, see event requirements.