Ancients

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Ancients
Offered
  • Darv

    The Hoarder

    From act 2Requires Darv

    Choices offered: 3

    Can offer

    • Astrolabe

      Upon pickup, Transform 3 cards, then Upgrade them.

    • Black Star

      Elites drop an additional Relic when defeated.

    • Calling Bell

      Upon pickup, obtain a unique Curse and 3 Relics.

    • Empty Cage

      Upon pickup, remove 2 cards from your Deck.

    • Pandora's Box

      Transform ALL Strikes and Defends.

    • Runic Pyramid

      At the end of your turn, you no longer discard your Hand.

    • Snecko Eye

      At the start of your turn, draw 2 additional cards. Start each combat Confused.

    • Ectoplasm

      You can no longer gain Gold. Gain at the start of each turn.

    • Sozu

      Gain at the start of each turn. You can no longer obtain potions.

    • Philosopher's Stone

      Gain at the start of each turn. ALL enemies start combat with 1 Strength.

    • Velvet Choker

      Gain at the start of each turn. You cannot play more than 6 cards per turn.

  • Neow

    Mother of Resurrection (Exiled)

    Appears inOvergrowthUnderdocks

    Choices offered: 0 / 1 / 3

    Can offer

    • Cursed Pearl

      Upon pickup, receive Greed. Gain 333 Gold.

    • Hefty Tablet

      Upon pickup, choose 1 of 3 Rare cards to add to your Deck, and add 1 Injury to your Deck.

    • Large Capsule

      Upon pickup, obtain 2 random Relics. Add an additional Strike and Defend to your Deck.

    • Leafy Poultice

      Upon pickup, Transform 1 of your Strikes and 1 of your Defends and lose 12 Max HP.

    • Neow's Bones

      Upon pickup, gain 2 random Neow Relics. Add 1 random Curse to your Deck.

    • Precarious Shears

      Upon pickup, remove 2 cards from your Deck and lose 16 HP.

    • Silken Tress

      Upon pickup, lose all Gold. Enchant all cards in the first card reward with Glam.

    • Silver Crucible

      The first 3 card rewards you see are Upgraded. The first Treasure Chest you open is empty.

    • Arcane Scroll

      Upon pickup, obtain a random Rare Card to add to your Deck.

    • Booming Conch

      At the start of Elite combats, draw 2 additional cards and gain .

    • Fishing Rod

      Every 3 normal combats, Upgrade a random card in your Deck.

    • Golden Pearl

      Upon pickup, gain 150 Gold.

    • Kaleidoscope

      Upon pickup, obtain 2 card rewards from other characters.

    • Lead Paperweight

      Upon pickup, choose 1 of 2 Colorless cards to add to your Deck.

    • Lost Coffer

      Upon pickup, gain 1 card reward and procure 1 random potion.

    • Massive Scroll

      Upon pickup, choose 1 of 3 Multiplayer Cards to add to your Deck.

    • Neow's Torment

      Upon pickup, add 1 Neow's Fury to your Deck.

    • New Leaf

      Upon pickup, Transform 1 card.

    • Phial Holster

      Upon pickup, gain 1 potion slot and procure 2 random potions.

    • Precise Scissors

      Upon pickup, remove 1 card from your Deck.

    • Scroll Boxes

      Upon pickup, choose 1 of 2 packs of cards to add to your Deck.

    • Winged Boots

      You may ignore paths when choosing the next rooms to travel to 3 times.

    • Lava Rock

      The Act 1 Boss drops 2 Relics.

    • Small Capsule

      Upon pickup, obtain a random Relic.

    • Nutritious Oyster

      Upon pickup, raise your Max HP by 11.

    • Stone Humidifier

      Whenever you Rest at a Rest Site, raise your Max HP by 5.

    • Neow's Talisman

      Upon pickup, Upgrade 1 of your Strikes and 1 of your Defends.

    • Pomander

      Upon pickup, Upgrade a card.

  • Nonupeipe

    Serendipity Incarnate

    Appears inGlory

    Choices offered: 3

    Can offer

    • Blessed Antler

      Gain at the start of each turn. At the start of each combat, shuffle 3 Dazed into your Draw Pile.

    • Brilliant Scarf

      The 5th card you play from your hand each turn is free.

    • Delicate Frond

      At the start of each combat, fill all empty potion slots with random potions.

    • Diamond Diadem

      Whenever you play 2 or fewer cards in a turn, take half damage from enemies.

    • Fur Coat

      Upon pickup, mark 7 random combats. Enemies in those rooms have 1 HP.

    • Glitter

      Enchant all card rewards with Glam.

    • Jewelry Box

      Upon pickup, add 1 Apotheosis to your Deck.

    • Looming Fruit

      Upon pickup, raise your Max HP by 31.

    • Signet Ring

      Upon pickup, gain 999 Gold.

    • Beautiful Bracelet

      Upon pickup, choose 3 cards in your Deck. Enchant them with Swift 3.

  • Orobas

    Living Rainbow

    Appears inHive

    Choices offered: 3

    Can offer

    • Electric Shrymp

      Upon pickup, Enchant a Skill with Imbued.

    • Glass Eye

      Upon pickup, obtain 2 Common cards, 2 Uncommon cards, and 1 Rare card.

    • Sand Castle

      Upon pickup, Upgrade 6 random cards.

    • Prismatic Gem

      Gain at the start of each turn. Card rewards now contain cards from other colors.

    • Alchemical Coffer

      Upon pickup, gain 4 potion slots filled with random potions.

    • Driftwood

      You may reroll each card reward once.

    • Radiant Pearl

      At the start of each combat, add 1 Luminesce into your Hand.

    • Touch of Orobas

      Upon pickup, replace your starter Relic with an Ancient version.

    • Archaic Tooth

      Upon pickup, Transform a starter card into an ancient version.

    Locked You have no starter relics or cards.

  • Pael

    Melting Dragon

    Appears inHive

    Choices offered: 3

    Can offer

    • Pael's Flesh

      Gain an additional at the start of your 3rd turn, and every turn after that.

    • Pael's Horn

      Upon pickup, add 2 Relax to your Deck.

    • Pael's Tears

      If you end your turn with unspent , gain an additional next turn.

    • Pael's Wing

      You may sacrifice card rewards to Pael. Every 2 sacrifices, obtain a Relic.

    • Pael's Claw

      Upon pickup, Enchant all Defends with Goopy.

    • Pael's Tooth

      Upon pickup, remove 5 cards from your Deck. After each combat, randomly add 1 back Upgraded.

    • Pael's Growth

      Upon pickup, Enchant a card with Clone.

    • Pael's Eye

      The first time each combat you end your turn without playing cards, Exhaust your Hand, and take an extra turn.

    • Pael's Blood

      At the start of your turn, draw 1 additional card.

    • Pael's Legion

      Doubles Block gained from a card, then goes to sleep for 2 turns.

  • Tanx

    Khimera King

    Appears inGlory

    Choices offered: 3

    Can offer

    • Claws

      Upon pickup, Transform up to 6 cards into Maul.

    • Crossbow

      At the start of your turn, add a random Attack into your Hand. It's free to play this turn.

    • Iron Club

      Every 4 cards you play, draw 1 card.

    • Meat Cleaver

      You may Cook at Rest Sites.

    • Sai

      At the start of your turn, gain 7 Block.

    • Spiked Gauntlets

      Gain at the start of each turn. Powers cost 1 more .

    • Tanx's Whistle

      Upon pickup, add 1 Whistle to your Deck.

    • Throwing Axe

      The first card you play each combat is played an extra time.

    • War Hammer

      Whenever you kill an Elite, Upgrade 4 random cards.

    • Tri-Boomerang

      Choose 3 Attacks in your Deck. Enchant them with Instinct.

  • Tezcatara

    It Which Feeds the Fire

    Appears inHive

    Choices offered: 3

    Can offer

    • Very Hot Cocoa

      Start each combat with an additional 4.

    • Yummy Cookie

      Upon pickup, Upgrade 4 cards.

    • Nutritious Soup

      Upon pickup, Enchant all Strikes in your Deck with Tezcatara's Ember.

    • Biiig Hug

      Upon pickup, remove 4 cards from your Deck. Whenever you shuffle your Draw Pile, add a Soot into your Draw Pile.

    • Storybook

      Upon pickup, add 1 Brightest Flame to your Deck.

    • Toasty Mittens

      At the start of your turn, Exhaust the top card of your Draw Pile and gain 1 Strength.

    • Golden Compass

      Upon pickup, replace the Act 2 Map with a single special path.

    • Pumpkin Candle

      Gain at the start of each turn. Extinguishes after 5 combats. Can be Kindled at Rest Sites.

    • Toy Box

      Upon pickup, obtain 4 Wax Relics. Every 3 combats, your left-most Wax Relic will melt away.

    • Seal of Gold

      At the start of your turn, spend 5 Gold to gain .

  • Vakuu

    The First Demon

    Appears inGlory

    Choices offered: 3

    Can offer

    • Blood-Soaked Rose

      Upon pickup, add 1 Enthralled to your Deck. Gain at the start of each turn.

    • Whispering Earring

      Gain at the start of each turn. Vakuu plays your first turn for you.

    • Fiddle

      At the start of each turn, draw 2 additional cards. You may not draw cards during your turn.

    • Preserved Fog

      Upon pickup, remove 3 cards from your Deck. Add Folly to your Deck.

    • Sere Talon

      Upon pickup, add 2 random Curses and 3 Wishes to your Deck.

    • Distinguished Cape

      Upon pickup, lose 9 Max HP. Add 3 Apparitions to your Deck.

    • Choices Paradox

      At the start of each combat, add 1 of 5 random cards into your Hand. Add Retain to the chosen card.

    • Music Box

      Create an Ethereal copy of the first Attack you play each turn.

    • Lord's Parasol

      When you encounter the Merchant, immediately obtain EVERYTHING he sells.

    • Jeweled Mask

      At the start of each combat, put a random Power from your Draw Pile into your Hand. It's free to play this combat.