Another bi-weekly beta patch is here! This one is a bit smaller as it is intended to lay the groundwork for moving the beta branch to the main branch. Therefore, these updates are mostly focused on stability: a lot of bug fixes, UI/UX/QOL additions, and performance improvements along with just a few balance changes and art additions.... ...Like this new Defect animation! Without further ado, let's dive in... CONTENT & BALANCE: Enemies: Buffed Skulking Colony: now gets +1 Strength on its Strength gain turn on high Ascension Changed Aeonglass: No longer applies the Ebb debuff Now gains Block on its Ebb move (single hit) instead of its Increasing Intensity move Potions & Relics: Buffed The Boot relic: damage increase now...