ElectrodynamicsLightning now hits ALL enemies.
Channel 2 Lightning.
Power2
Electrodynamics+Lightning now hits ALL enemies.
Channel 3 Lightning.
Power2
Add to deck
Channel
Channeling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically Evoked to make room.
Lightning
Orb: Deals damage to random enemies.

Electrodynamics

The Defect

Electrodynamics+Lightning now hits ALL enemies.
Channel 3 Lightning.

Obtained

card rewardsThe Defect

Powers

Merchant price

StS1
Shop band
135–165GoldBase price: 150 Gold Shop roll: ×0.9–1.1