Slay the Spire · Events
Wheel of Change
You come upon a dapper looking, cheery gremlin.
"It's time to spin the wheel! Are you R E A D Y ? Of course you are!"
Choices
1.
Play
2.
Prize!
YAY!!!!
3.
Prize!
Obtain a Relic.
4.
Prize!
Heal to full health.
5.
Prize?
CurseCurseCurse cards are negative cards that stay in your deck. - Decay.
6.
Prize!
Remove a card from your deck.
7.
Prize?
A < 15
Lose trunc(Max HP × 0.1) HP.
A ≥ 15
Lose trunc(Max HP × 0.15) HP.
8.
Leave
Calculations
- HP percentage products: float32(float32(a) × float32(b))
- discard the fractional part: trunc(x) = int32(x)
Decision tree
Open in explorer →- 1Play
- goldroll 0
- random relicroll 1 · a random relic
- healroll 2 · max HP
- gain cardroll 3Decay
- deck changeroll 4 · remove a card of your choice
- HP lossroll 5 · 0.1 × max HP (0.15 × max HP at A15+)
- 2Leave
- advance
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