Slay the Spire · Events

Wheel of Change

You come upon a dapper looking, cheery gremlin.
"It's time to spin the wheel! Are you R E A D Y ? Of course you are!"

Choices

1.

Play

2.

Prize!

YAY!!!!

3.

Prize!

Obtain a Relic.

4.

Prize!

Heal to full health.

5.

Prize?

CurseCurseCurse cards are negative cards that stay in your deck. - Decay.

6.

Prize!

Remove a card from your deck.

7.

Prize?

A < 15

Lose trunc(Max HP × 0.1) HP.

A ≥ 15

Lose trunc(Max HP × 0.15) HP.

8.

Leave

Calculations
  • HP percentage products: float32(float32(a) × float32(b))
  • discard the fractional part: trunc(x) = int32(x)
  • 1Play
    • goldroll 0
    • random relicroll 1 · a random relic
    • healroll 2 · max HP
    • gain cardroll 3Decay
    • deck changeroll 4 · remove a card of your choice
    • HP lossroll 5 · 0.1 × max HP (0.15 × max HP at A15+)
  • 2Leave
    • advance

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