Health 14–18
Tough Egg
MonsterSlay the Spire 2 · Bestiary
Tough Egg
- Health
- 14–18
- Health · Tough Enemies
- 15–19
- Move states
- 2
Health & ascension
| Modifier | Base | Ascended |
|---|---|---|
| Health | 14–18 | 15–19 |
| Deadly Enemies | 4 | 5 |
Appears in
Ascension scaling
A0- Health
- 14
- Attack
- 4
Move pattern
Enters withHatch((base.CombatState.CurrentSide != CombatSide.Enemy) ? 1 : 2)Sets HPMegaCrit.Sts2.Core.Entities.Creatures.Creature.ScaleHpForMultiplayer(base.RunRng.Niche.NextInt(HatchlingMinHp, HatchlingMaxHp), base.CombatState.Encounter, base.Creature.CombatState.Players.Count, base.Creature.CombatState.Players[0].RunState.CurrentActIndex)
Hatchopening→ next: Nibble
Nibble→ next: Nibble
Aggressive4/ 5