Abyssal Baths

Slay the Spire 2 · Event

Abyssal Baths

MaxHp2Damage3· Unblockable, UnpoweredHeal10

You discover a secluded chamber.

Steam rises from bubbling pools of hot liquid that shifts colors with hypnotic rhythm. Barnacled growths hang from the ceiling, dripping viscous fluid that hisses and writhes when it touches the surface. The air feels heavy, laden with salt and something unmistakably organic.

As you approach the edge of the largest pool, the liquid ripples. The waters bubble more intensely as if anticipating your entry.

Choices

page · INITIAL

1.

Immerse

Deals damage

Gain 2 Max HP. Take 3 damage.

  • Gain 2 Max HP
  • Take 3 damage

Then, on the next page

The liquid burns against your skin, simultaneously freezing and scalding.

Beneath the surface, something brushes against your legs—tendrils? Currents with purpose? But when the pain subsides, you feel... denser somehow. More substantial. The waters seem to hum with satisfaction.

next choices · Linger · Exit Baths

2.

Abstain

Heal 10 HP.

  • Heal 10 HP
  • The event ends

page · ALL

3.

Linger

Deals damage

Gain 2 Max HP. Take 3 damage.

  • Gain 2 Max HP
  • Take 3 damage

Then, on the next page

If you bathe any longer you will die.

next choices · Linger · Exit Baths

Then, on the next page

Page text chosen at runtime — $"ABYSSAL_BATHS.pages.LINGER{LingerCount}.desc…

next choices · Linger · Exit Baths

4.

Exit Baths

  • The event ends
  • 1Immerse
    deals damage
    • gainMaxHp{MaxHp}
    • damagethe attack's damage

    leads to

    • Linger
      deals damage
      • Exit Baths
      • 2Abstain
        • heal{Heal}
        • finish

      Appears in

      Entry
      ABYSSAL_BATHS
      Class
      AbyssalBaths
      Base class
      EventModel
      Source
      src/Core/Models/Events/AbyssalBaths.cs