Luminous Choir

Slay the Spire 2 · Event

Luminous Choir

Gold149

You stumble upon a clearing bathed in an unnatural blue glow. Towering mushrooms pulse with bioluminescence, their caps swollen and glistening. As you approach, the fungi begin to emit haunting, melodic tones that reverberate throughout your chest.

You notice something gleaming, embedded within the largest mushroom's flesh, pulsing in rhythm with the fungal song.

Gate · runState.Players.All((Player p) => (decimal)p.Gold >= base.DynamicVars.Gold.BaseValue && p…

Choices

1.

Reach into the Flesh

Remove 2 cards from your Deck. Add Spore Mind to your Deck.

  • Choose a card — selection resolved in-game
  • Remove a card from your deck
  • Add Spore Mind to your deck(Curse)
  • The event ends
2.

Offer Tribute

Pay 149 GoldGoldHow much Gold you have. Gold is the currency within the Spire.. Obtain a random Relic.

  • Lose 149 Gold
  • Gain relic: chosen from the event's offer
  • The event ends
3.

Locked

Locked

Requires 149 GoldGoldHow much Gold you have. Gold is the currency within the Spire..

  • 1Reach into the Flesh
    • cardSelection
    • removeCardsFromDeck
    • gain curseSpore Mind
    • finish
  • 2Offer Tribute
    • loseGold{Gold}
    • gainRelic
    • finish
  • 3Locked

    Appears in

    Entry
    LUMINOUS_CHOIR
    Class
    LuminousChoir
    Base class
    EventModel
    Source
    src/Core/Models/Events/LuminousChoir.cs