Tea Master

Slay the Spire 2 · Event

Tea Master

BoneTeaCost50EmberTeaCost150

You stumble into a dimly lit shack and find yourself immersed in a very peaceful space containing an obsessive variety of tea.

The man inside gestures to a selection of teas, each neatly labeled with a premium price.

Gate · if (runState.CurrentActIndex < 2) { return runState.Players.All((Player p) => p.Gold >= 15…

Choices

1.

Bone Tea

Pay 50 GoldGoldHow much Gold you have. Gold is the currency within the Spire.. {BoneTeaDescription}

  • Lose 50 Gold
  • Gain relic: Bone Tea
  • The event ends
2.

Locked

Locked

Requires 50 GoldGoldHow much Gold you have. Gold is the currency within the Spire..

3.

Ember Tea

Pay 150 GoldGoldHow much Gold you have. Gold is the currency within the Spire.. {EmberTeaDescription}

  • Lose 150 Gold
  • Gain relic: Ember Tea
  • The event ends
4.

Locked

Locked

Requires 150 GoldGoldHow much Gold you have. Gold is the currency within the Spire..

5.

Tea of Discourtesy

{TeaOfDiscourtesyDescription}

  • 1Bone Tea
    • loseGold{BoneTeaCost}
    • gainRelicBone Tea
    • finish
  • 2Locked
    • 3Ember Tea
      • loseGold{EmberTeaCost}
      • gainRelicEmber Tea
      • finish
    • 4Locked
      • 5Tea of Discourtesy
      Entry
      TEA_MASTER
      Class
      TeaMaster
      Base class
      EventModel
      Source
      src/Core/Models/Events/TeaMaster.cs