Slay the Spire 2 · Event
Unrest Site
Heal0MaxHpLoss8
You find a secluded Rest Site and start a fire to get some rest.
Or so you thought.
Once the fire is started, it begins to swell, reaching not upwards but sideways towards a grove of oil-seeping trees.
Should you try resting anyways?
Gate · runState.Players.All((Player p) => (decimal)p.Creature.CurrentHp <= (decimal)p.Creature.Ma…
Choices
1.
Rest Anyways
Decreases Max HPHeal to full HP. Receive Poor Sleep.
- Heal 0 HP
- Add to your deck: Poor Sleep
- The event ends
2.
Kill the Trees
Decreases Max HPLose 8 Max HP. Obtain a random Relic.
- Lose base.Owner.Creature Max HP
- Gain relic: chosen from the event's offer
- The event ends
Decision tree
Open in explorer →- 1Rest Anyways
- heal{Heal}
- addCardsToDeckPoor Sleep
- finish
- 2Kill the Trees
- loseMaxHptheir current HP
- gainRelic
- finish
Appears in
- Entry
- UNREST_SITE
- Class
- UnrestSite
- Base class
- EventModel
- Source
- src/Core/Models/Events/UnrestSite.cs
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