Darv, the Hoarder, is an Ancient who can appear at the start of act 2 or act 3 once you have unlocked him. He offers 3 relics, and half the time one of the 3 is Dusty Tome.
Darv's relics
| Relic | Effect | Can appear |
|---|---|---|
| Astrolabe | Transform 3 cards, then upgrade them | Acts 2 and 3 |
| Black Star | Elites drop an extra relic | Acts 2 and 3 |
| Calling Bell | Obtain a unique curse and 3 relics | Acts 2 and 3 |
| Empty Cage | Remove 2 cards from your deck | Acts 2 and 3 |
| Pandora's Box | Transform all Strikes and Defends | Acts 2 and 3, unless a modifier clears your deck |
| Runic Pyramid | You no longer discard your hand at the end of your turn | Acts 2 and 3 |
| Snecko Eye | Draw 2 extra cards each turn; start each combat Confused (card costs become random from 0 to 3 when drawn) | Acts 2 and 3 |
| Ectoplasm | +1 energy each turn; you can no longer gain gold | Act 2 only, as one option with Sozu |
| Sozu | +1 energy each turn; you can no longer obtain potions | Act 2 only, as one option with Ectoplasm |
| Philosopher's Stone | +1 energy each turn; all enemies start combat with 1 Strength | Act 3 only, as one option with Velvet Choker |
| Velvet Choker | +1 energy each turn; you cannot play more than 6 cards a turn | Act 3 only, as one option with Philosopher's Stone |
| Dusty Tome | Obtain a random Ancient card from your character's pool, shown in the offer | Half of all offers |
What each one does for your deck
- Smaller deck: Empty Cage removes 2 cards. Pandora's Box replaces every Strike and Defend, which changes 8 to 10 cards of a starting deck.
- Better cards: Astrolabe transforms 3 cards you choose and upgrades them. Dusty Tome adds one named Ancient card.
- More relics: Calling Bell gives 3 relics now and a curse. Black Star adds a relic to every elite kill after this point. Each act map has 5 elites, or 8 from Ascension 1.
- More energy: the energy relic in each offer costs something else: gold (Ectoplasm), potions (Sozu), stronger enemies (Philosopher's Stone) or a 6-card limit per turn (Velvet Choker).
- Hand control: Runic Pyramid keeps your hand between turns. Snecko Eye adds 2 cards a turn but randomizes their costs.
These are the Slay the Spire 1 boss relics; Slay the Spire 2 bosses do not drop relics. See Neow and the Ancients for the other Ancients.