

DefileEthereal.
Deal 13 damage.
Attack
1Attack, Common, Cost 1

DeflectGain 4 Block.
Skill
0Skill, Common, Cost 0

DefragmentGain 1 Focus.
Power
1Power, Rare, Cost 1

DefyEthereal.
Gain 6 Block.
Apply 1 Weak.
Skill
1Skill, Common, Cost 1

DelayGain 11 Block.
Next turn,
gain
.
Skill
2Skill, Uncommon, Cost 2

DemesneEthereal.
At the start of your turn, gain
and draw 1 additional card.
Power
3Power, Rare, Cost 3

Demon FormAt the start of your turn, gain 2 Strength.
Power
3Power, Rare, Cost 3

Demonic ShieldLose 1 HP.
Give another player Block equal to your Block.
Exhaust.
Skill
0Skill, Uncommon, Cost 0

DevastateDeal 30 damage.
Attack
1Attack, Uncommon, Cost 1

Devour LifeWhenever you play a Soul, Summon 1.
Power
1Power, Rare, Cost 1

DirgeSummon 3 X times.
Add X Souls into your Draw Pile.
Exhaust.
Skill
XSkill, Uncommon, Cost X

DiscoveryChoose 1 of 3 random cards to add into your Hand. It's free to play this turn.
Exhaust.
Skill
1Skill, Uncommon, Cost 1

DisintegrationAt the end of your turn, take 6 damage.
StatusStatus, Status

DismantleDeal 8 damage.
If the enemy is Vulnerable, hits twice.
Attack
1Attack, Uncommon, Cost 1

DistractionAdd a random Skill into your Hand. It's free to play this turn.
Exhaust.
Skill
1Skill, Event, Cost 1

Dodge and RollGain 4 Block.
Next turn, gain 4 Block.
Skill
1Skill, Common, Cost 1

DominateApply 1 Vulnerable.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.
Skill
1Skill, Uncommon, Cost 1

Double EnergyDouble your Energy.
Exhaust.
Skill
1Skill, Uncommon, Cost 1

DoubtUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Weak.
CurseCurse, Curse

Drain PowerDeal 10 damage.
Upgrade 2 random cards in your Discard Pile.
Attack
1Attack, Common, Cost 1

Dramatic EntranceInnate.
Deal 11 damage to ALL enemies.
Exhaust.
Attack
0Attack, Uncommon, Cost 0

DredgePut 3 cards from your Discard Pile into your Hand.
Exhaust.
Skill
1Skill, Uncommon, Cost 1

Drum of BattleDraw 2 cards.
When this card is Exhausted, gain 
.
Skill
1Skill, Uncommon, Cost 1

Dual WieldChoose an Attack or Power card. Add a copy of that card into your Hand.
Skill
1Skill, Event, Cost 1

DualcastEvoke your rightmost Orb twice.
Skill
1Skill, Basic, Cost 1

Dying StarEthereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Attack
1Attack, Rare, Cost 1

Echo FormEthereal.
The first card you play each turn is played an extra time.
Power
3Power, Rare, Cost 3

Echoing SlashDeal 10 damage to ALL enemies.
Repeat this effect for each enemy killed.
Attack
1Attack, Rare, Cost 1

EidolonExhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
Skill
2Skill, Rare, Cost 2

End of DaysApply 29 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Skill
3Skill, Rare, Cost 3

Energy SurgeALL players gain 
.
Exhaust.
Skill
1Skill, Uncommon, Cost 1

Enfeebling TouchEthereal.
Enemy loses 8 Strength this turn.
Skill
1Skill, Uncommon, Cost 1

EnlightenmentReduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Skill
0Skill, Event, Cost 0

EnthralledIf this is in your Hand, it must be played before other cards.
Eternal.
Curse
2Curse, Curse, Cost 2

EntrenchDouble your Block.
Skill
2Skill, Event, Cost 2