Stone of All Time

Slay the Spire 2 · Event

Stone of All Time

DrinkRandomPotionDrinkMaxHpGain10PushHpLoss6PushVigorousAmount8

A massive boulder sits in the middle of an abandoned courtyard.

A plaque reads:
Stone of All Time.

Its presence, shape, and adornments indicate that this courtyard was built around this Stone and that it has never moved from this spot.

Gate · if (runState.CurrentActIndex == 1) { return runState.Players.All((Player player) => player…

Choices

1.

Drink and Lift

Lose . Gain 10 Max HP.

  • Discard a potion
  • Gain 10 Max HP
  • The event ends
2.

Locked

Locked

Requires a Potion.

3.

Locked

LockedDeals damage

Requires an Attack.

4.

Push

Deals damage

Lose 6 HP. Enchant an Attack with VigorousVigorousThe first time this card is played, it deals x additional damage. 8.

  • Take 6 damage
  • Choose a card — selection resolved in-game
  • Enchant a card
  • The event ends
  • 1Drink and Lift
    • discardPotion
    • gainMaxHp{DrinkMaxHpGain}
    • finish
  • 2Locked
    • 3Locked
      deals damage
      • 4Push
        deals damage
        • damage{PushHpLoss}
        • cardSelection
        • enchantCard
        • finish
      Entry
      STONE_OF_ALL_TIME
      Class
      StoneOfAllTime
      Base class
      EventModel
      Source
      src/Core/Models/Events/StoneOfAllTime.cs

      Mentioned in

      Changed in

      2026-04-09