Slay the Spire 2 · Event
Stone of All Time
DrinkRandomPotionDrinkMaxHpGain10PushHpLoss6PushVigorousAmount8
A massive boulder sits in the middle of an abandoned courtyard.
A plaque reads:
Stone of All Time.
Its presence, shape, and adornments indicate that this courtyard was built around this Stone and that it has never moved from this spot.
Gate · if (runState.CurrentActIndex == 1) { return runState.Players.All((Player player) => player…
Choices
1.
Drink and Lift
Lose . Gain 10 Max HP.
- Discard a potion
- Gain 10 Max HP
- The event ends
2.
Locked
LockedRequires a Potion.
3.
Locked
LockedDeals damageRequires an Attack.
4.
Push
Deals damageLose 6 HP. Enchant an Attack with VigorousVigorousThe first time this card is played, it deals x additional damage. 8.
- Take 6 damage
- Choose a card — selection resolved in-game
- Enchant a card
- The event ends
Decision tree
Open in explorer →- 1Drink and Lift
- discardPotion
- gainMaxHp{DrinkMaxHpGain}
- finish
- 2Locked
- 3Lockeddeals damage
- 4Pushdeals damage
- damage{PushHpLoss}
- cardSelection
- enchantCard
- finish
- Entry
- STONE_OF_ALL_TIME
- Class
- StoneOfAllTime
- Base class
- EventModel
- Source
- src/Core/Models/Events/StoneOfAllTime.cs
- Stein aller Zeiten in Deutsch
- Pierre de tous les temps in Français
- Roccia onnitemporale in Italiano
- 悠久の石 in 日本語
- 영원의 돌 in 한국어
- Głaz Wszech Czasów in Polski
- Pedra Atemporal in Português (BR)
- Вечный камень in Русский
- Piedra Atemporal in Español (Latinoamérica)
- Roca omnitemporal in Español (España)
- ศิลาตลอดกาล in ไทย
- Tüm Zamanların Taşı in Türkçe
- 永恒之石 in 简体中文
Mentioned in
Changed in
2026-04-09