

HauntWhenever you play a Soul, a random enemy loses 6 HP.
Power
1Power, Uncommon, Cost 1

HavocPlay the top card of your Draw Pile and Exhaust it.
Skill
1Skill, Common, Cost 1

HazeSly.
Apply 4 Poison to ALL enemies.
Skill
3Skill, Uncommon, Cost 3

HeadbuttDeal 9 damage.
Put a card from your Discard Pile on top of your Draw Pile.
Attack
1Attack, Common, Cost 1

Heavenly DrillDeal 8 damage X times.
Double X if it's 4 or more.
Attack
XAttack, Rare, Cost X

HegemonyDeal 15 damage.
Next turn, gain 
.
Attack
2Attack, Uncommon, Cost 2

Heirloom HammerDeal 20 damage.
Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
Attack
2Attack, Rare, Cost 2

Helix DrillDeal 3 damage for each
previously spent this turn.
Attack
0Attack, Rare, Cost 0

Hello WorldAt the start of your turn, add a random Common card into your Hand.
Power
1Power, Event, Cost 1

HellraiserWhenever you draw a card containing “Strike”, it is played against a random enemy.
Power
2Power, Rare, Cost 2

HemokinesisLose 2 HP.
Deal 15 damage.
Attack
1Attack, Uncommon, Cost 1

Hidden CacheGain
.
Next turn, gain 

.
Skill
1Skill, Common, Cost 1

Hidden DaggersDiscard 2 cards.
Add 2 Shivs into your Hand.
Skill
0Skill, Uncommon, Cost 0

Hidden GemA random card without Replay in your Draw Pile gains Replay 2.
Skill
1Skill, Rare, Cost 1

High FiveOsty deals 11 damage
and applies 2 Vulnerable
to ALL enemies.
Attack
2Attack, Uncommon, Cost 2

HologramGain 3 Block.
Put a card from your Discard Pile into your Hand.
Exhaust.
Skill
1Skill, Common, Cost 1

HotfixGain 2 Focus this turn.
Exhaust.
Skill
0Skill, Common, Cost 0

Howl from BeyondDeal 16 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
Attack
3Attack, Uncommon, Cost 3

Huddle UpALL players draw 2 cards.
Exhaust.
Skill
1Skill, Uncommon, Cost 1

HyperbeamDeal 28 damage to ALL enemies.
Lose 3 Focus.
Attack
2Attack, Rare, Cost 2

I Am InvincibleGain 10 Block.
At the end of your turn, if this is on top of your Draw Pile, play it.
Skill
1Skill, Rare, Cost 1

Ice LanceDeal 19 damage.
Channel 3 Frost.
Attack
3Attack, Rare, Cost 3

IgnitionAnother player Channels Plasma.
Exhaust.
Skill
1Skill, Rare, Cost 1

ImpatienceIf you have no Attacks in your Hand, draw 2 cards.
Skill
0Skill, Uncommon, Cost 0

ImperviousGain 30 Block.
Exhaust.
Skill
2Skill, Rare, Cost 2

InfectionUnplayable.
At the end of your turn, if this is in your Hand, take 3 damage.
StatusStatus, Status

Infernal BladeAdd a random Attack into your Hand. It's free to play this turn.
Exhaust.
Skill
1Skill, Uncommon, Cost 1

InfernoAt the start of your turn, lose 1 HP.
Whenever you lose HP on your turn, deal 6 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1

Infinite BladesAt the start of your turn, add 1 Shiv into your Hand.
Power
1Power, Uncommon, Cost 1

InflameGain 2 Strength.
Power
1Power, Uncommon, Cost 1

InjuryUnplayable.
CurseCurse, Curse

InterceptGain 9 Block.
Redirect all incoming attacks that would be dealt to another player this turn to you.
Skill
1Skill, Uncommon, Cost 1

InvokeNext turn, Summon 2 and gain 
.
Skill
1Skill, Common, Cost 1

Iron WaveGain 5 Block.
Deal 5 damage.
Attack
1Attack, Common, Cost 1

IterationThe first time you draw a Status each turn, draw 2 cards.
Power
1Power, Uncommon, Cost 1

Jack of All TradesAdd 1 random Colorless card into your Hand.
Exhaust.
Skill
0Skill, Uncommon, Cost 0