A beta patch with card reworks, new Badges, a balance pass that includes a Neow's Fury buff, new card art and many crash fixes. After your first win, the game now shows a message about the Ascension system, and it now tells you when in-game feedback could not be sent.
Content changes
Ironclad
- Reworked Conflagration card:
- Old: Conflagration - Attack - Cost 1 - Rare - Deal 8(9) damage to ALL enemies. Deals 2(3) additional damage for each other Attack you've played this turn.
- New: Conflagration - Attack - Cost 1 - Rare - Deal 2 damage to ALL enemies 4(5) times.
- Reworked Drum of Battle card:
Regent
- Reworked Parry card:
- Old: Parry - Uncommon - Power - Cost 1 - Whenever you play Sovereign Blade, gain 10(14) Block.
- New: Parry - Uncommon - Power - Cost 1 - Sovereign Blade now gains 10(14) Block.
- This means Parry's Block is displayed on the Sovereign Blade card and is now also affected by powers like Dexterity and Frail.
Balance changes
Silent
- Changed Nightmare card: if you play it and select a card with an Affliction on it, that Affliction is now removed from the copies added to your hand the following turn
- Buffed Untouchable card: upgraded Block gain increased From +2 → +3
Regent
- Changed Tyranny card: now triggers before Bombardment card
- This means that if, for example, Tyranny exhausts Bombardment, Bombardment will be played immediately after
- Nerfed Reflect card: Block decreased from 17(21) → 16(20)
Ancients
- Buffed Neow's Fury card: instead of selecting randomly now allows you to choose which 2 cards will be put into your Hand from your Discard Pile (you may also now choose fewer than 2 cards if you want)
Enemies
- Changed Owl Magistrate: now has slightly less HP at low Ascension, but slightly higher HP at high Ascension, changed from 234(243) → 231(247)
- Changed Slimed Berserker: now has slightly less HP at low Ascension, but slightly higher HP at high Ascension, changed from 266(276) → 261(281)
- Nerfed Vantom at lower Ascensions
- Nerfed Waterfall Giant: now heals less at lower Ascension, HP healed changed from 15 → 10(15)
Events
- Changed Slippery Bridge event: will no longer offer to remove the same card multiple times unless it has already offered to remove all other cards in your deck at least once
Multiplayer
- Stratagem card is no longer banned from the colorless card pool during multiplayer runs (this banning was originally due to a bug with Stratagem in multiplayer, which has now been fixed)
- Buffed Tag Team card: Replay effect now triggers on "deal damage to ALL enemies" attacks too
Art
- Added portrait art for the following cards:
- Revised Neow's Fury artwork (is now centered)
- Added Vakuu background art and VFX
- Added Skulking Colony animations
- Updated art for the following enemies:
- Updated animation for the following enemies:
- Vantom
- Ceremonial Beast
- Entomancer
- Repositioned Sludge Spinner death landing spot
Text changes
- Brilliant Scarf relic description now specifies that it only counts cards played "from your hand" so it's clear that it doesn't count auto-played cards
- Reaper Form card wording has been changed to make it clear that the Doom is applied by Reaper Form's power rather than by the played card:
- Old: "Whenever Attacks deal damage, they also apply that much Doom."
- New: "Whenever Attacks deal damage, apply that much Doom."
Bug fixes
Ironclad
- Fixed Anger card played by Havoc also Exhausting on play
- Fixed being able to select an upgraded card with Armaments card if it is added to your hand by Largesse+ card
- Not Yet card can no longer be generated via a Skill Potion
Silent
- Fixed being able to skip the Survivor card discard selection via the peek button
Regent
- Bombardment card now plays from the Exhaust pile after you've drawn your hand instead of before
- I Am Invincible card now properly triggers before you've discarded your hand instead of after
- Regalite relic no longer gains Block from enemies applying statuses
- Summon Forth card now properly puts existing Sovereign Blades into your Hand before Forging instead of after
Necrobinder
Potions & Relics
- Fixed The Boot relic amplifying Bad Luck curse's damage from 1 to 5 when the player has Intangible
- Self-Forming Clay relic is no longer triggered by Terminal modifier's max HP loss
Ancients
- Fixed Vakuu's Whispering Earring not correctly playing Stardust card
- Leafy Poutice relic no longer transforms the upgraded Strikes/Defends from Neow's Talisman relic if you get both from Neow's Bones relic
- Unceasing Top relic now triggers properly when Vakuu's Whispering Earring relic plays the last card in your hand
Enemies
- Fixed being unable to discard potions in the Punch Off event
- Fixed Parafright illusion keeping its negative Strength from Dark Shackles when you kill it for the turn
Events
- Fixed being unable to give the Foul Potion to the Fake Merchant
- Fixed cards from other classes appearing in the Infested Automaton event
- Fixed softlock if you somehow die in the Battleworn Dummy event fight
- All Spoils Map cards are now removed if you complete the quest and you somehow have multiple
- You now get 600 gold for each copy of the Spoils Map quest card you have
Multiplayer
- Fixed a rare issue in multiplayer when playing Armaments card during the Knight Gang encounter
- Fixed Pael's Legion and Vambrace relics not proccing from the owner applying Block to other players
- Dense Vegetation can no longer appear if any player has less than 8 HP
- Fixed softlock related to using Driftwood relic on your first run
- Pillar of Creation, Supermassive, and Arsenal cards now proc for the player that played Largesse card rather than the player who gets the generated card