
Does skipping a shop lose you relics in Slay the Spire?
How Slay the Spire picks Merchant relics and reward relics from opposite ends of the same lists, what entering a shop removes, and why skipping one never costs you a relic.

How Slay the Spire picks Merchant relics and reward relics from opposite ends of the same lists, what entering a shop removes, and why skipping one never costs you a relic.
How Slay the Spire picks the two act 3 bosses at Ascension 20, the chance that Time Eater is one of them, and when you get only one boss instead.
Slime Boss's HP, moves and split rule in Slay the Spire, how much damage to deal before it splits, and the Silent cards that hit every slime at once.
What Slay the Spire's Council of Ghosts event costs in max HP for each character, how many Apparitions you get below and above Ascension 15, and what Apparition does.
The order Slay the Spire applies Strength, Weak, Vulnerable, stances, rounding and Block, with worked Heavy Blade, Sword Boomerang and Defend examples.
Which Slay the Spire events can appear in each act and what they require, how often an event is a shrine, and which Slay the Spire 2 events add curses or downgrade cards.
The key cards and numbers behind the Ironclad's Strength, Exhaust and Block builds in Slay the Spire, and which of those cards Slay the Spire 2 removes, changes or adds.
Card rarity odds and the rare card pity counter, elite relic and chest odds, potion drop chance and gold per fight in Slay the Spire and Slay the Spire 2.
How Slay the Spire and Slay the Spire 2 build each act map: how many shops, rest sites and elites it holds, where they can appear, and what a ? room turns into.
What a Slay the Spire or Slay the Spire 2 seed decides: maps, fights, events, Neow, card rewards and shuffles, what changes with your choices, and how StS1 seed codes work.
Which act can appear at each depth in Slay the Spire 2, the bosses of each act, how many rooms each map has, and how that compares with the four acts of StS1.
What each ascension level changes in Slay the Spire and Slay the Spire 2, which StS1 levels the StS2 levels match, and how enemy HP and damage rise.
Starting HP, gold, deck and relic for every character in Slay the Spire and Slay the Spire 2, plus the StS2 character unlock order.
Cards, a monster, an achievement and a character that ship in the Slay the Spire and Slay the Spire 2 game files but never appear in a normal run.
Every Neow blessing and drawback in Slay the Spire, and which relics Neow, Darv, Orobas, Pael, Tezcatara, Nonupeipe, Tanx and Vakuu can offer in Slay the Spire 2.
How often potions drop after fights in Slay the Spire and Slay the Spire 2, the 65/25/10 rarity roll, which sources ignore rarity, potion slots and Merchant prices.
How Slay the Spire and Slay the Spire 2 pick relics for rewards and shops, relic rarity odds and Merchant prices, where boss relics come from, and whether you can get the same relic twice.
What the Merchant sells and charges in Slay the Spire and Slay the Spire 2, how the card removal price rises, and how much gold fights and chests give.